er hat ihn a "steirische watschn" álá Heinz angedroht !
btw: fein georg!
btw: fein georg!
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Georg "Firstruleoffightclub" Auenhammer (Captain)
Codex: Space Wolves
HQ1 Runepriest (100) Chooser of the Slain ( 10) , Living Lightning (0) , Jaws of the Worldwolf (0) = 110
HQ2 Runepriest (100) Chooser of the Slain ( 10) , Living Lightning (0) , Murderous Hurricane (0) Boltgun (0) = 110
Elites 1 6 Wolfscouts (90) Meltagun (10) =100
Elites 2: 5 Wolfscouts (75) Meltagun (10) =85
Elites 3: 5 Wolfguard (90) , 5 Kombi-Meltagun (25) , 2 Powerfist (40) =155
Troops 1: 7 Grey Hunters (105) Wolf Standard (10) Meltagun (5) =120 in Transport #1
Troops 2: 7 Grey Hunters (105) Wolf Standard (10) Meltagun (5) =120 in Transport #2
Troops 3: 5 Grey Hunters (75) Meltagun (5) =80 in Transport #3
Troops 4: 5 Grey Hunters (75) Meltagun (5) =80 in Transport #4
Fast Attack 1 3 Thunderwolves (150) Boltgun (0) , Powerfist (25) = 175
HEAVY 1: 6 Longfangs (90) , 5 Missile Launchers (50) Sergeant with BP+CCW = 140
HEAVY 2: 6 Longfangs (90) , 5 Missile Launchers (50) Sergeant with BP+CCW = 140
HEAVY 3: 5 Longfangs (75) , 4 Missile Launchers (40) Sergeant with BP+CCW = 115
Transport 1: Rhino = 35
Transport 2: Rhino = 35
Transport 3: Razorback ( 40) Lascannon & TL Plasma (35) = 75
Transport 4: Razorback ( 40) Lascannon & TL Plasma (35) = 75
Total 1750 Points
ROUND 4
The first game on Sunday was against Austria. I was placed against Space
Wolves! Imperial Guard and Space Wolves with Long Fangs and razor spam
are anti-lists for my list. Yet, on the 2nd day I would be facing only these
opponents, as it would turn out.
Deployment: Dawn of War. Primary objective: Annihilation. Secondary
objective: Seize Ground (3 fixed counters). Positioning the objectives : one
objective is in the center of the table. The other 2 objectives are 24" from
player's table edge and 6" of lateral table edges.
My opponent was Georg "Firstruleoffightclub" Auenhammer, the Austrian
Captain. Another Captain for me. He had two Runepriests, 2 units of
wolfscouts, 5 wolfguards with combi-meltas, 3 wolf riders, 4 units of grey
hunters, two in rhinos and two in Las-Plas razorbacks, and (surprise!) 3
units of Long fangs ? 14 missile launchers in total.
I lost again the rol and he goes first. The table has very little cover.
No line of sight blocking. Georg spread his force around the table in a more
or less symmetric way. One unit of long fangs to the left, one at the centre,
one to the right. One razor to the left, one to the right. The rhinos with the
Runepriests somewhere to the middle- closer to his right. Little movement.
My turn. I had a dilemma: stay back and shoot or do the classic Leon?s
frontal assault. I had an eye contact with my friend Bilap who was playing on
the table next to me and decide: I?ll go for the assault! All raiders flat out +
eather sails, into his face, on my right. Ravagers 12 and placed for shooting
the closest vehicles. I placed only one ravager on my left just to lure his
infiltrating scouts. Two of the ravagers shoot and stun a razor and shaken
the other.
Turn2
Minimum move and force rearengment from Georg. Shooting. One unit of
scouts arrive on my left and go for the single ravager. He was rolling really
bad. And my saves were amazing that first turn. I had 7 saves on flickerfield
and 2 from cover! The luckiest turn I had on the tournament. Georg had split
his shooting and he did not manage to bring a single skimmer down. My turn.
I move the two right-side raiders on his table edge and place them
side-wise, to block the entrance of the wolf riders (they were in reserve). He
did not expect that. My wyches disembark and go for the left-side Long fangs
and the razor. The other two are closing near the centre, but they run slow.
The beasts are slow too. Shooting. One razor wrecked, one rhino shaken.
Two long fangs dead. Double assault on his left side Long fangs. One is left!
Georg says ?I am having a bad dream?.
Turn 3.
2nd wolf scout squad comes on my left, same as the other one. Bad dice
from Georg again. Back there they were useless. He tank shock the wyches
that assaulted the razor but they stay. The wolf cavalry arrives. They move
against the two closest raiders who stand on the edge of his deployment
zone. Shooting and a ravager goew down, the other is stunned. Not good
news. A raider gets immobilised and weapon destroyed. It has grisly
trophies thought. On the assault phase I kill the last long fang and go for the
centre. The other wych squad walks near the closest objective. My centre
wyches get serious shooting ? only 5 remain but they hold. He wrecks one of
the raiders and does nothing to the second with the riders.
I move near the centre of his formation with 3 wyche squads and the closing
beasts. The beasts were dissapointigly slow ? something that will prove
crusial at the end. I stunned the razor on his right. That razor shoot only
once the whole game. Kill a long fang. Assault goes all wrong. The 5 wyches
fail to reach the two remaining long fangs, another crusial costly point for
me. Should I have got that kill point I would have draw the primary and draw
the game.
Turn 4
He does something with the scouts on the ravager, and he gets some
wounds on the girls. He has no moving vehicle anymore, so he cannot reach
any objective. The wolf riders assault the immobilised raider, wrecking it.
Beasts are forced to pass thought terrain and consequently loose the
assault on the 7-man grey hunters squad! That judged the match. The
wyches who walked from his left- side, those that killed the long fangs
engage some grey hunters. They will stay entagled to the end. The last unit
of wyches is walking to the objective but roll 2 on difficult terrain and 1 on
the run!!
Turn 5
Not much to move for Georg.
The wolf riders herd the beasts further away.
I wreck the rhino that tank shocked my wyches and stun the one on the
right. My centre wyches finally assault the long fangs killing one but the
other stays. No kp on this one.
My walking wyches finally get the furthest objective, giving me 4 points on
the secondary objective of the mission.
I finished my turn in 5,5 minutes. The game ended due to time restriction.
When we finished we were unsure who won, cause we lost count on the KP.
Georg thought that he lost. When we measured the KP though he got 7 and
I got 6! 8 pts to Georg. I had one objective he had 0. 4 points to me. And he
had +369 points difference ? 5 to him, 3 to me. Total 13-7 to Georg. And he
was really happy about it.
Georg was by far the most unlucky of my opponents, at least for the first two
rounds. He could have drop at least 4 of my skimmers on round 2 and 3. Yet
he had done only minor damage and wrecked one. He went for the ravagers,
and split his fire power, giving my raiders the chance to deploy easily at the
whole length of the table. Yet he reassemble his strength and fight back like
a real Space Wolf on round 4 and 5, on the 5th he was seriously lucky when
he made two wounds on the assaulting beasts with his hunters against 0 of
mine! That assault sealed his victory. His victory was narrow: 7 kp to 6.
Those damned beast were skinned and roasted later on in Gommorah.
The final score does not reflect the climat of the game. The game was for the
most part in my favour and I would describe it balanced. With another more
turn I bet I would have drawn at least. At a certain point Georg ?accused? me
for great fortune with the dice. He stopped when he saw my assault rolls. My
aim was to mop his left wing and I did it for most part. His aime was to
shoot me down and he did not manage mainly dew to his bad rolls and my saves on rounds 2 and 3.
My opponent, Georg, was really composed and extremely accurate with his
movement. He was explaining all his dice rolls. No grey points anywhere on
the game. At one point I questioned the range on the move of the scouts
and he showed me his point in a very convincing way. He is definatelly the
player I would like to face again, not only on a tournament but on a friendly
match.