Graham McNeill, 40k games designer at Conflict : Edinburgh was kind enough for Q & A:
Rapid fire weapons -
Stationary - Shoot once out to 24" OR Twice up to 12"
If moving - Twice up to 12" BUT may not assault (no one shot >24" option).
Pistols can fire twice, even on the move, and allow you to assault.
Plasma weapons overheating will be tied to the number of shots, as rumoured. i.e. fire once, overheats on a 1. fire twice, overheats on 1 or 2.
Troops with assault weapons can move, shoot, and still assault at full effect (+1 Attack)
Also, importantly, he was VERY specific that defensive weapons on tanks would only be those >= STR 5 (NOT 6). So dont be sticking to many multilaser onto your chimera's just yet...
Ordanance move and fire, as long as the tank moves <6"
Marine Codex, wording used was something like "Its called _Codex_ Space Marines, so will include rules for chapters which stick reasonably closely to the original codex orginisation, but maybe with a few exceptions. He mentioned Raven guard as an example, broadly vanilla, but with some minor diffs. Graham also described BA, DA SW etc as being a bit "out there" compared to the codex chapters, and would get thier own books.
Also, kicking around the table where plenty of concept sketches for the new marines, and there are a lot of the rumoured "roman" bits on there, sculpted shileds, kinda winged helmets etc. Also SIX armed Techpriest terminators...
Confirmed Terminators will be ball jointed waists and heads, but arms will be similair to the current style...
Defo a GD UK release for 4th ed.
Regarding Imperial guard doctrines, and contrary to other rumours, there are NO PLANS for sentinal squadron, roughrider squadron, shotgun, or rhino doctrines. He did say that feedback on the "creature creations" chapter approved section in this months WD has been well recieved, and we will likely see similair things in coming months.
- New 4th Edition Rulebook will have a glossary and an index.
- New Terminator Techmarines
- New Apothecaries
- Plans to make Techmarines and apothecaries elite choices with attached servitors.
- New Marine command sprue with 80 add on bits for Marines including power armour lightning claws, right handed power fists, armour plates, scrolls, seals, all sorts of nice add ons, etc.
- New Assault Marines, one with a assault shield (Bolter incorporated into a shield)
- Hyperdetailed 40K. This is 40K with rules for running out of ammo, throwing grenades, etc. This was going to be in the rulebook as an appendix, but they ran out of space so they had to cut them. They should be in WD around the time of the 40K release
- No new armies for 40K in the near future. Production schedule is pretty much set for the next two years of the 8 year plan, but things are fluid after that.
- Adeptus Mechanicus army list ? Concepts being investigated at the moment by Jes Goodwin
- New Uriel Ventris novel with cross over characters from Storm of Iron
- Possible new Night Lords Novel
Rapid fire weapons -
Stationary - Shoot once out to 24" OR Twice up to 12"
If moving - Twice up to 12" BUT may not assault (no one shot >24" option).
Pistols can fire twice, even on the move, and allow you to assault.
Plasma weapons overheating will be tied to the number of shots, as rumoured. i.e. fire once, overheats on a 1. fire twice, overheats on 1 or 2.
Troops with assault weapons can move, shoot, and still assault at full effect (+1 Attack)
Also, importantly, he was VERY specific that defensive weapons on tanks would only be those >= STR 5 (NOT 6). So dont be sticking to many multilaser onto your chimera's just yet...
Ordanance move and fire, as long as the tank moves <6"
Marine Codex, wording used was something like "Its called _Codex_ Space Marines, so will include rules for chapters which stick reasonably closely to the original codex orginisation, but maybe with a few exceptions. He mentioned Raven guard as an example, broadly vanilla, but with some minor diffs. Graham also described BA, DA SW etc as being a bit "out there" compared to the codex chapters, and would get thier own books.
Also, kicking around the table where plenty of concept sketches for the new marines, and there are a lot of the rumoured "roman" bits on there, sculpted shileds, kinda winged helmets etc. Also SIX armed Techpriest terminators...
Confirmed Terminators will be ball jointed waists and heads, but arms will be similair to the current style...
Defo a GD UK release for 4th ed.
Regarding Imperial guard doctrines, and contrary to other rumours, there are NO PLANS for sentinal squadron, roughrider squadron, shotgun, or rhino doctrines. He did say that feedback on the "creature creations" chapter approved section in this months WD has been well recieved, and we will likely see similair things in coming months.
- New 4th Edition Rulebook will have a glossary and an index.
- New Terminator Techmarines
- New Apothecaries
- Plans to make Techmarines and apothecaries elite choices with attached servitors.
- New Marine command sprue with 80 add on bits for Marines including power armour lightning claws, right handed power fists, armour plates, scrolls, seals, all sorts of nice add ons, etc.
- New Assault Marines, one with a assault shield (Bolter incorporated into a shield)
- Hyperdetailed 40K. This is 40K with rules for running out of ammo, throwing grenades, etc. This was going to be in the rulebook as an appendix, but they ran out of space so they had to cut them. They should be in WD around the time of the 40K release
- No new armies for 40K in the near future. Production schedule is pretty much set for the next two years of the 8 year plan, but things are fluid after that.
- Adeptus Mechanicus army list ? Concepts being investigated at the moment by Jes Goodwin
- New Uriel Ventris novel with cross over characters from Storm of Iron
- Possible new Night Lords Novel