@alle necronskenner

    @alle necronskenner

    kann mir vielleicht irgendwer erklären,WAS die eigentlich verfolgen?was sind ihre ziele,ihre wünsche/begierden,..??
    woher komen sie,....
    und muss ich wirklich vor ihnen angst haben!? ?(
    GW-Regeln sind nicht immer gerecht, dafür aber meist schlecht gebalanced.

    SCHATTEN AUS DER VERGANGENHEIT
    Die Necrons sind wohl das mysteriöseste Volk im gesamten Warhammer 40.000 Universum, über die nur sehr wenig bekannt ist. Necrons sind mechanoide Wesen ohne geringsten Anschein biologischen Lebens. Von den Menschen, die das Auftauchen dieser uralten Maschinen erlebten, überlebte nur sehr wenige, um von der Macht der Necrons zu berichten.

    Das erste Auftauchen dieser arkanen Maschinenkrieger liegt erst vergleichsweise kurze Zeit zurück, doch tief unter der Oberfläche Terras, in den verbotenen Archiven des Imperialen Palastes, liegen uralte Schriften verborgen, die von der Existenz der Necrons berichten.

    Der Ursprung der als Necrons bezeichneten Krieger liegt in der Geschichte eines als Necrontyr bezeichnetem Volk. Lange bevor in der Evolution auf der Erde überhaupt nur an den Menschen zu denken war, beherrschte dieses Volk ein interstellares Imperium von unbekannten Ausmaßen, bis eine pestähnliche Krankheit vor rund 60 Millionen Jahren den Untergang der Necrontyr einleitete. Doch bevor ihre Zivilisation verschwand und ihre Städten dem nagenden Zahn der Zeit zum Opfer fielen, erschufen die Ingenieure der technologisch fortgeschrittenen Necrontyr die Necrons. Einige Aufzeichnungen behaupten, das die Necrontyr ihren Geist in die stählernen Hüllen der Maschinenkrieger transferierten, um ihr bevorstehendes Verderben abzuwenden und dem Tod zu entgehe. Andere Schriften sagen, das die Necrons lediglich die Wächter der Gräber wären, in denen die letzten der Necrontyr tief unter der Oberfläche ihrer einstigen Welten in den Krypten ihrer Totenstätten begraben liegen. In Stasisfeldern eingeschlossen warteten die Wächter jahrtausendelang, bis sie aus unbekannten Gründen reaktiviert werden oder sich gar selbst wieder zum Leben erweckten.

    Ihr plötzliches Auftauchen und die Überfälle auf menschliche Siedlungen fielen ungefähr mit der Entdeckung einiger dieser uralten Orte durch imperiale Exploratoren zusammen. Die Inquisition versucht seitdem, mehr über diesen Feind heraus zu finden, doch bisher waren alle Anstrengungen vergebens, denn nur wenige Spuren fanden sich an den Plätzen ihres plötzlichen Auftauchens. Die blitzartigen Angriffe der Necrons hinterließen stets nur rauchende Trümmer, und die genauen Motive dieser Übergriffe liegen im Schatten der Vergangenheit verborgen. Ebenfalls unbekannt ist, wieviele Necrons es überhaupt gibt, da sie sich bisher immer nur auf kleine Blitzangriffe beschränken, um danach spurlos wieder zu verschwinden.



    ÄONENALTE TECHNOLOGIE

    Necronwaffen beruhen in der Regel auf dem Gaussprinzip, bei dem das Zielobjekt auf atomarer Ebene mittels eines Teleportationseffekts zerstört wird. Gegner, die von einer Gausswaffe der Necrons getroffen werden, verschwinden Schicht für Schicht, was ein entsetzlicher, demoralisierender Anblick für ihre Kameraden ist. Gegen solide Materie ist die Wirkung noch verherrender, was schon viele Panzerkommandeure entsetzt feststellen mußten, als sich die dicken Stahlplatten ihres Fahrzeugs plötzlich in Luft auflösten.

    Ein anderer Aspekt der Necrontechnologie ist defensiverer Natur. Alle Necrons verfügen über integrierte Notfallteleporter, die sie im Falle schwererer Beschädigungen oder drohender Niederlage in Sicherheit bringen. Dies ist auch ein Grund dafür, das man kaum etwas über die Necrons weiß, da es praktisch unmöglich ist, einen Gegner zu erforschen, der aus dem Nichts auftaucht und wieder im Nichts verschwindet, selbst wenn er vernichtet ist. Die meisten Necrons besitzen außerdem Reparatursysteme, die sogar schwere Kampfschäden instandsetzen und den Maschinenkriegern so das Weiterkämpfen ermöglichen können.


    MASCHINENKRIEGER

    Necrons verlassen sich stark auf ihre technologisch überlegenen Gausswaffen und darauf, das ihre Feuerkraft jeden Gegner möglichst frühzeitig vernichtet, während sie im Nahkampf eher darauf bauen, durch ihre gepanzerten Körper länger zu bestehen als ihre lebendigen Gegner. In der Schlacht sind sie unglaublich zähe Gegner, denn sie haben die Fähigkeit, selbst schwere Schäden zu reparieren. Ein Necron, der nach einem Treffer zu Boden geht, ist noch lange nicht ausgeschaltet, sondern kann durchaus wieder in den Kampf zurückzukehren.

    Der Hauptteil der Truppen eines Überfallkommandos besteht aus Necronkriegern, die mit Gauss-Desintegratoren bewaffnet sind. Angeführt werden die Maschinenkrieger von Necronlords, die mit uralten Artefakten ausgerüstet werden können. Sie stellen auch die einzigen Necrons mit nennenswerten Nahkampffähigkeiten dar. Beschützt werden sie meist von mächtigen Kämpfern, die als Extinctoren bezeichnet werden und sowohl in Sachen Zähigkeit wie auch Feuerkraft normalen Necronkriegern überlegen sind. Mobile Unterstützung erhalten die Necrons durch Destruktoren, schnelle Antigraveinheiten, die über schwere Waffen verfügen, sowie durch Skarabäen. Skarabäen sind kleine, insektenartige Maschinen, die sich in selbstmörderischen Attacken in die Luft sprengen können, wenn die Lage dies erfordert.


    Hoffe das ich damit helfen konnte...
    Puh, naja ich versuchs mal: Also die ALTEN waren ein dominates Volk im Universum, und da waren auch die C´tan ein zweites mächtiges Volk, beide Gottähnlich. Die Necrons haben sich entschlossen ihre Kohlenstoffexistenz aufzugeben und ihre Seelen in die Maschinenkrieger transformiert, damit sie die ALTEN überdauern und dann im Universum aufwachen und sie sind voll die Chefs, nur sind zwar die ALTEN voll abgeloost nur haben inzwischen andere Rassen (Menschen, Eldar, Chaos etc.) die Vorherrschaft übernommen und das wollen sie jetzt wohl ändern :D

    So hab ich das zumindest verstanden ;)

    Motto des Tages:
    Die Ordnung wäre Chaos ohne das Chaos
    Weisheiten des Hobbys:
    Matthias: Lern doch endlich mal die Regeln Junge
    Ultramar: Würfeln = Taktik
    Gerald: Rerolls sind völlig überbewertet
    Milan: Weil ich es kann
    Sven: Da scheiß ich drauf

    Member of Team "no mo walking"
    Also ich muss mich da anschließen. Die Necrons haben das übliche Oberbösen-Ziel, nur böser: Universum-Herrschaft verbunden mit der Auslöschung sämtlicher konkurrierender Rassen.

    Übrigens: warum sie so ein´Problem sind: ihre Krypten und Gruften finden sich auf zahlreichen Planeten des Imperiums ohne dass die Bewohner etwas davon wissen. Zum Beispiel diese archaischen Pyramiden, die sich in den Jungeln von Armageddon befinden.... Bleibt nur zu hoffen, dass die auf Terra keine Keller haben, von denen wir nichts wissen!
    "Als Hans Hans anno 1935 im alpenländischen Raum den Delka-Schmetterling entdeckte, hatte er gar keine neue Nummerntafel, sondern nur ein schwarz-weißes Fahrrad ohne Licht"
    Da ich der Meinung bin das der Imperator, hat ja auch erst ca. 10000 Jahre am Buckel, einer der Alten war glaube ich nicht das die Alten abgeloost sind, sondern die letzten 40000 Jahre halt anderweitig beschäftigt waren.

    * Steirischer Meister 40k 2010
    * Ö. Meister 40k - 2003-2005
    * ÖMS 40k- Best General - 2005
    * 7x40k Tagesturnier 1.
    * "eine Gefahr für dieses Forum" <- Zitat Eusebio

    "Sicarius was imperious as he killed. He was ambition and arrogance, he was skill and courage personified, he was guile and reckless bravura. He was Ultramar."
    @Ultramar: Imperator einer der ALTEN ?( das kenn ich noch gar nicht. Bestätigt oder Gerücht ?(

    Motto des Tages:
    Die Ordnung wäre Chaos ohne das Chaos
    Weisheiten des Hobbys:
    Matthias: Lern doch endlich mal die Regeln Junge
    Ultramar: Würfeln = Taktik
    Gerald: Rerolls sind völlig überbewertet
    Milan: Weil ich es kann
    Sven: Da scheiß ich drauf

    Member of Team "no mo walking"

    @Aksho Nurgleth Dh´Akh

    Das ist ein Gerücht das hier und da im Web herumgeistert.

    Und da ja offenbar niemand so genau weis woher er eigentlich gekommen ist........Stammbaum?...Ausbildung?...beruflicher Werdegang??????........... :D

    Gerade bei so einer Persönlichkeit müsste das doch bis ins kleinste Detail aufgezeichnet sein bzw. nachzuverfolgen, ist es aber nicht.

    Und das ist mehr oder weniger die Basis für das Gerücht.

    * Steirischer Meister 40k 2010
    * Ö. Meister 40k - 2003-2005
    * ÖMS 40k- Best General - 2005
    * 7x40k Tagesturnier 1.
    * "eine Gefahr für dieses Forum" <- Zitat Eusebio

    "Sicarius was imperious as he killed. He was ambition and arrogance, he was skill and courage personified, he was guile and reckless bravura. He was Ultramar."
    Uh, scharfsinnig :D ;) naja sind ja nur mehr zwei Monate, dann wissen wir hoffentlich bescheid.

    Motto des Tages:
    Die Ordnung wäre Chaos ohne das Chaos
    Weisheiten des Hobbys:
    Matthias: Lern doch endlich mal die Regeln Junge
    Ultramar: Würfeln = Taktik
    Gerald: Rerolls sind völlig überbewertet
    Milan: Weil ich es kann
    Sven: Da scheiß ich drauf

    Member of Team "no mo walking"
    danke mal an alle,die sich da die mühe gemacht haben mir das zu erklären=)
    vielleicht wirds ja meine nächste armee(obwohl,meine orks schauen schon so traurig,die ganten haben auch hunger und von meiner eldar flotte will ich garnicht reden,geschweige den von der night lords ecke....
    aber wer weiß... :)) :) ;)
    GW-Regeln sind nicht immer gerecht, dafür aber meist schlecht gebalanced.

    der imperator ist schon älter als 10.000 jahre...irgendwo hab ich mal gelesen, dass er schon vor christi-geburt in anatolien geboren wurde...er dürfte so um die 45.000 lenze auf dem buckel haben!!!
    [SIZE="10"][COLOR="PaleTurquoise"]Tribun aka Tribun82 aka Dominicus präsentiert:[/COLOR] [COLOR="Red"]Meine CoolMiniOrNot-Site[/COLOR] [COLOR="Orange"]Kämpf mit meinem Slayer!![/COLOR][/SIZE]
    Hey Jester und Ultramar! Vieleicht kann ich euch damit etwas behilflich sein? 8)

    The Emperor is born
    Of the birth and early life of the Emperor we shall say only a little, for space does not permit us to examine every detail of a lifetime spanning almost fifty thousand years. His mother and father were human, his brothers and sisters were mortals like any other, so when he was born his parents had no reason to think of him as anything other than a normal human child.
    Only much later would he identify the time of his birth as eight millennium BC or the place as Central Anatolia, and by then he would have almost forgotten his early life among the barren mountains and cold streams.

    The making of a Warp
    The warp is an alternative universe composed entirely of psychic energy generated by the thoughts, emotions and intellectual activity of living beings. Too a degree it is also generated by the lifeforce of even the simplest of living creatures, such as plants and small animals. The warp is the spiritual reflection of life of the entire universe, and for this reason it is sometimes called the Sea of Souls. The warp, The Sea of Souls, and the Realm of Chaos are one and the same thing. This alternate reality is also known by many other names in countless cosmologies.
    Originally the warp was filled with the natural psychic forces of animals and plants, so that its energies flowed harmoniously and fluidly, creating a unifying force that moved psychically through all living creatures. When the first intelligent races developed, their individual and extremely potent minds filled the warp with new and very powerful energies.
    However, while the natural energy of the warp was harmonious, the souls of men were often troubled, obsessive, guilt ridden, or otherwise imperfect. These negative energies congregated together in the warp, drawn to each other by mutual attraction, until they formed troublesome spots of disharmony, rather like a canker on a living tree or a tumour in an animal. These disharmonious forces eventually became the Chaos Powers, psychic entities created from the fears, repressions and inadequacies of humans and other intelligent species.
    The Power of Chaos began to grow even before the Emperor's time, but did not achieve their full power until many thousands of years later. During the Emperors youth and early life the Chaos Powers were insufficiently strong to disturb the natural harmonies of the warp. The warps energy was still free to flow through the psyche of living things, maintaining the oneness of nature and uniting all things under its care.

    The New Man
    Since the first primitive humans evolved the species had developed a special relationship with the warp. The simple hunters and harvesters of early times recognised the natural forces which flowed through all livings things like a great river of life bringing sustenance to the dead earth. Some of these early humans were more sensitive than others to the hidden movements of the warp. They could sense the rhythm of the warp as its energies moved through living things, and sometimes they could predict the future by means of subtle variations in the flow of warp energy. The most successful of these humans assumed the role of shaman or tribal witch, and used their powers to benefit their people.
    As human numbers increased and human civilisation grew away from its natural roots the particular warp energies created began to dominate the warp. Were the energies of nature were harmonious and benign, those of man were often disharmonious and dangerous. Power, ambition, greed, lust and a thousand other human feelings took root in the warp and began to grow. At the thoughts and emotions of men became stronger, the natural rhythms of the warp were disrupted and became less accessible to the shamans. Inevitably, the process of civilisation severed mankind's links with the natural forces of the warp, and created new ones based upon his own character. In time these disharmonious forces were to grow into the Chaos Powers.
    The Emperor was born while the rhythm of the warp still flowed strongly through all natural things. The old shamans were guided by the warp and in their turn guided their people. But even then the growing power of humanity was beginning to make itself felt, and the shamans feared that their knowledge and whole way of life would eventually pass away. The energies they depended upon were becoming increasingly difficult to tap. Worst of all, they were losing the ability to reincarnate. For as long as anyone could remember, when a shaman died his soul had flown into the warp and bathed in its energies, awaiting renewal in another body. Now, souls were being lost, chased and consumed by the malignant Chaos Powers.
    Terrified for the future of their race, all shamans of Earth gathered in one place and began the longest and most important debate in the history of humanity, lasting centuries and leading to the birth of the New Man.
    After hundreds of years of debate and research the shamans came to the conclusion that they were doomed, and that without them the whole race would soon fall prey to the psychic entities it had created in the warp. At the same time the disruption of the natural rhythm of the warp would result in the inevitable decline of the whole planet. They divined a future when all of creation would be consumed by mankind's greed and ambitions.
    Although their own powers was still strong the shamans realised that they could survive for one or two further incarnations. They were not men to accept death easily. Many of them could remember the dawn of their race, when in other bodies they had walked under African skies. Having survived so long, for millions of years, it was not their way to die without hope or purpose. They therefore decided to pool their own energies by reincarnating in a single body. In their thousands they swallowed poison, and in their thousands they died, and their kind was gone from the earth.
    Within a year the man later to be known as the Emperor was born. As he grew older his powers began to manifest themselves and he gradually remembered the thousands of lives that lay behind him. He was the New Man. But he was also the past. His powerful mind could still sift the natural energies of the warp, enter the lives of plants and animals, promote harmony, and ease the suffering of others. And he remembered how he was made to live forever, so that he would never have to reincarnate, but would survive unchanged for eternity. At last he remembered everything that had led up to his own birth, and he left his own people to begin his endless journey around the world and through human history.

    The Emperor and humanity
    For thirty eight thousand years the New Man wandered over the Earth and through human history. At first he merely observed the world around him, but soon he began to help where he could, using his ancient wisdom to spread efficient government, crop management, animal husbandry, technology, and peace. He always used his influence carefully, adopting the guise of a normal man, and without revealing his true nature.
    Over the millennia the Emperor watched the human race develop. He travelled the entire globe, watching and helping, sometimes adopting the persona of a great leader or advisor. In times of trouble he became a crusader, a religious leader or messiah, at other times he remained a back-stage contributor to events, an advisor to kings, a court magician, a pioneering scientist. Many of the guises he adopted were humble, others became monumental figures of world history or religion. At times of crisis he would be there, steering the human race along that narrow survival path that he alone could see.

    The Emperor and the powers of Chaos
    As the human race prospered the warp became increasingly disturbed so that its flow could no longer sustain the planet as it once had. The New Man was aware of how the extreme sides of human character were feeding the Chaos Powers. Despite his best efforts to promote peace and harmony, the instinctive values of martial honour, ambition, defiance, and selfsatisfaction could never be eradicated. Some of the New Mans plans were less than successful: seeds of wisdom often failed to flourish or grew into uncontrollable monstrosities leading to persecution and war.
    The Chaos Powers sensed the presence of the New Man and his effort to curb their own power and growth. Even before they became fully conscious the Chaos Powers recognised the Emperor as their greatest enemy. Khorne was the first of the Great Powers to wake fully, and an era of wars and conflict raged across the globe. Tzeentch was the next, and nations and politics grew to adulthood with all of their implicit intrigues and double-dealings. Nurgle was the third to awake and plagues swept across continents claiming many souls for the Lord of Decay. By the end of the Middle Ages all three of these Chaos Powers had awoken to full consciousness.The fourth Power, Slaanesh, still slumbered.
    Slaanesh
    So far we have talked about the Chaos Powers from a purely human point of view. However, they are not uniquely formed from human failings. The warp which flows through the entire galaxy touches upon many worlds and many races, its energies comes from all kinds of life no matter how alien or remote. Some of these life-forms are intelligent in a similar way to humans, and nurture similar hopes and dreams. Others are bizarre and incomprehensible creatures, but they may be still liable to conflict and unhappiness for all their unfamiliarity. Thus, while the aggressive and unstable race of man must be largely blamed for the growth of disharmonious forces in the warp, they are not alone its causality. Of all the alien races, the case of the Eldar is most relevant, for the Eldar were instrumental in creating the fourth Great Chaos Power Slaanesh. The Eldar were already an ancient race when the Emperor was born. Just as the thoughts and emotions of humans tainted the energies their lives generate in the warp, so the character of the Eldar created its own unique disharmonies. However, the Eldar character is radically different from the human character in many ways. The senses and thoughts of an Eldar are heightened to a degree no human could understand, so his emotions and imagination are keener. An Eldar can know joy ten thousand times more potent than that experienced by any human, but he can also experience despair to the same degree. While no more disposed to good or evil than the average human, the typical Eldar can still conceive of the darkest evil and can aspire to the most perfect of goodness. The Eldar themselves recognised the dangers posed by their own Dark Nature as they termed these destructive extremes.
    With such a vivid imagination and finely honed senses, the universe presents the Eldar with a potentially endless source of pleasure and intellectual gratification. Even if they do not yield to that pleasure the temptation is still there, a constant source of disquiet to their waking mind. Slaanesh grew almost entirely from the unrealised pleasures of the Eldar. The living strove to deny their own secret desires, but when they died their shadowselves melted back into Chaos, and their long-guarded temptations were released to feed the Chaos Power Slaanesh.
    As Slaanesh swelled with energy his desperation to achieve consciousness was still restrained by the determination of all Eldar that he should remain unborn. His temperamental screams and self-tormenting nightmares echoed through the warp, disturbing its fabric, and causing madness throughout the entire galaxy. As the millennia passed, the birthing pangs of Slaanesh grew stronger and stronger, so that Eldar, humanity and other races began to be dangerously affected.
    Scientific advances of the third and subsequent millennia AD brought some knowledge of the warp to ordinary humans. Although no-one imagined its true source of power, mankind learned how to travel through the warp and soon the stars were populated with human colonies. The New Man himself was instrumental in these scientific advances. He knew that while humanity remained bound within its own solar system the entire race remained vulnerable to extinction. His appearance during pivotal moments in world history enabled him to direct the course of human progress to some extent. Soon there were human colonies throughout the galaxy.
    The birth pangs of Slaanesh made it all the more necessary that humanity progress as quickly as possible. Warp travel became increasingly difficult as the horror-torn dreams of Slaanesh became more intense. Even the other Powers of Chaos were weakened as the whole fabric of the warp writhed and twisted with tempestuous warp storms.
    As a result, space travel became almost impossible, and many worlds were isolated for long periods of time. Human society broke apart and Earth was cut of from the rest of the galaxy altogether. This was the Age of Strife in human history - an age of anarchy and madness which even the New Man was powerless to prevent. The Age of Strife was only ended with the birth of Slaanesh, an event which was to bring new problems and fresh dangers.

    The birth of Slaanesh
    The Eldar race was trapped by its Dark Nature which continued to assert itself more and more as Slaanesh's energies grew. The more their Dark Nature drove them into moral, artistic and social decadence, the more the Eldar fought against it. But it was hopeless. Slaanesh was like an expanding balloon straining outwards as pressure was building up inside. It was only a question of time before it burst.
    Slaanesh sprung into the warp with a terrible howling scream, and a massive psychic shock-wave spread throughout the warp so that the shadow-self of every living creature was dealt a numbing blow. For the hyper-sensitive Eldar it was too much. The shadow-selves of the living were absorbed into Slaanesh, their bodies evaporated as the Chaos boiled through their minds. Very few Eldar survived, and those that did were tragically affected by the fall of their race.
    The psychic shock of Slaanesh birth had two immediate effects. The catharsis effectively blew away the warp storms created by Slaanesh's torment, thus ending Earth's long isolation. However, the numbing psychic shock was so great that it could not be wholly contained within the warp.
    Where the populations of Eldar were greatest, the warp literally spilled through their minds and mixed with material space. This created the scattered zones of warp overlap in the material universe, the largest and most significant of which is the Eye of Terror.

    The Emperor prepares
    The whole structure of the warp was affected by the growth of the Chaos Powers, so that everywhere in the galaxy the psychic energies embodied by the Chaos Powers began to corrupt the natural energies of living things. While Earth was cut off by warp storms it was also protected from the malefic influences of the Chaos which were already corrupting much of the human population of the galaxy - both in mind and body.
    It was, as the New Man knew, only a temporary respite. Once Slaanesh awoke, the incredible disturbance to the warp would disrupt its already enfeebled flow. After almost forty thousand years it was time for the New Man to take a direct hand in the future of humanity. It was time for him to become the Emperor.
    On Earth the well ordered civilisations of the past were gone. Government had degenerated into global anarchy. From that anarchy the Emperor emerged - a saviour in the time of ultimate crisis. He led armies from the Antarctic to Greenland, from the deserts of Amazonia to the mountains of Africa, his followers evergrowing in number and strength. His message was clear and vital: unite humanity and bring order to the galaxy.
    It was a popular message, a long dormant dream of union which the human voice took up with unstoppable enthusiasm. Over a hundred years before the waking of Slaanesh, the Emperor sought to establish his rule over the Earth and began to mould its people into a loyal army. He started to plan the reconquest of the galaxy in anticipation of the dispersal of the warp storms around the planet.