wie gefällt euch die liste is zwar auf 5k punkte aber egal:
Vampire Counts Army blood legion
Blood Dragon Vampire Lord [741]
Strength of Steel [15]
Flayed Hauberk [30]
Wristbands of Black Gold [30]
Heart Piercing [25]
Zombie Dragon [300]
Blood Dragon Vampire Count [356]
Sword of Battle [25]
Red Fury +1 At [30]
Heart Piercing [25]
Black Periapt [15]
Nightmare [0]
* Blood Dragon Vampire Thrall [135]
Sword of Striking [30]
Strength of Steel [15]
* Blood Dragon Vampire Thrall [140]
Heart Piercing [25]
Master Strike [25]
Blood Dragon Vampire Thrall [174]
Battle Standard Bearer
Heavy Armour
Hell Banner Bearer [65]
Skeleton Warriors 19 [245]
Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Skeleton Captain [10]
Skeleton Warriors 19 [245]
Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Skeleton Captain [10]
Skeleton Warriors 19 [245]
Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Skeleton Captain [10]
Skeleton Warriors 19 [245]
Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Skeleton Captain [10]
Zombies 23 [138]
Always strike last, except with hellish vigour
Zombies 23 [138]
Always strike last, except with hellish vigour
Ghouls 9 [90]
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghast 1 [10]
Ghouls 9 [90]
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghast 1 [10]
Dire Wolves 13 [150]
Fast Cavalry rules; Charge St 4
Doom Wolf [10]
Dire Wolves 13 [150]
Fast Cavalry rules; Charge St 4
Doom Wolf [10]
Black Knights 8 [305]
Barding; Lance; +2S on charge; Heavy Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
Screaming Banner Enemy units taking Fear test caused by unit roll one extra dice and discard lowest. [40]
Hell Knight [16]
Nightmare 9 [0]
Black Knights 8 [272]
Lance; +2S on charge; Heavy Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
War Banner +1 to Combat Resolution [25]
Hell Knight [16]
Nightmare 9 [0]
Grave Guard 24 [400]
Heavy Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
Banner of the Barrows All Wights in unit will hit enemy on unmodified 3+. [45]
Crypt Keeper [12]
Spirit Hosts 5 [325]
Ethereal; Swarm; Cannot be joined by characters
Banshee 1 [90]
Ethereal, Howl at one unit in 8" for 2D6+2-Ld wounds with no armour save, If immune to psychology are immune to howl, Moves/Targeted as Character
Necromancer [162]
Barding; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.
Dispel Scroll Dispels one spell. One use only. [25]
Dispel Scroll Dispels one spell. One use only. [25]
Nightmare 1 [0]
Necromancer 1 [162]
Barding; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.
Dispel Scroll Dispels one spell. One use only. [25]
Dispel Scroll Dispels one spell. One use only. [25]
Nightmare 1 [0]
Total Army Cost: 4998 Pts.
Casting Pool: 9
Dispel Pool: 7
Models in Army: 231
Vampire Counts Army blood legion
Blood Dragon Vampire Lord [741]
Strength of Steel [15]
Flayed Hauberk [30]
Wristbands of Black Gold [30]
Heart Piercing [25]
Zombie Dragon [300]
Blood Dragon Vampire Count [356]
Sword of Battle [25]
Red Fury +1 At [30]
Heart Piercing [25]
Black Periapt [15]
Nightmare [0]
* Blood Dragon Vampire Thrall [135]
Sword of Striking [30]
Strength of Steel [15]
* Blood Dragon Vampire Thrall [140]
Heart Piercing [25]
Master Strike [25]
Blood Dragon Vampire Thrall [174]
Battle Standard Bearer
Heavy Armour
Hell Banner Bearer [65]
Skeleton Warriors 19 [245]
Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Skeleton Captain [10]
Skeleton Warriors 19 [245]
Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Skeleton Captain [10]
Skeleton Warriors 19 [245]
Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Skeleton Captain [10]
Skeleton Warriors 19 [245]
Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Skeleton Captain [10]
Zombies 23 [138]
Always strike last, except with hellish vigour
Zombies 23 [138]
Always strike last, except with hellish vigour
Ghouls 9 [90]
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghast 1 [10]
Ghouls 9 [90]
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghast 1 [10]
Dire Wolves 13 [150]
Fast Cavalry rules; Charge St 4
Doom Wolf [10]
Dire Wolves 13 [150]
Fast Cavalry rules; Charge St 4
Doom Wolf [10]
Black Knights 8 [305]
Barding; Lance; +2S on charge; Heavy Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
Screaming Banner Enemy units taking Fear test caused by unit roll one extra dice and discard lowest. [40]
Hell Knight [16]
Nightmare 9 [0]
Black Knights 8 [272]
Lance; +2S on charge; Heavy Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
War Banner +1 to Combat Resolution [25]
Hell Knight [16]
Nightmare 9 [0]
Grave Guard 24 [400]
Heavy Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
Banner of the Barrows All Wights in unit will hit enemy on unmodified 3+. [45]
Crypt Keeper [12]
Spirit Hosts 5 [325]
Ethereal; Swarm; Cannot be joined by characters
Banshee 1 [90]
Ethereal, Howl at one unit in 8" for 2D6+2-Ld wounds with no armour save, If immune to psychology are immune to howl, Moves/Targeted as Character
Necromancer [162]
Barding; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.
Dispel Scroll Dispels one spell. One use only. [25]
Dispel Scroll Dispels one spell. One use only. [25]
Nightmare 1 [0]
Necromancer 1 [162]
Barding; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.
Dispel Scroll Dispels one spell. One use only. [25]
Dispel Scroll Dispels one spell. One use only. [25]
Nightmare 1 [0]
Total Army Cost: 4998 Pts.
Casting Pool: 9
Dispel Pool: 7
Models in Army: 231