Hi
I am Dusan from Serbia and Montenegro.
We would lke to invite you t our Warhamer Fantasy Tournament, here is rules pack and there is everiting You have to know about Tournament:
THE SECOND HOBBYSTORE INTERNATIONAL WARHAMMER TOURNAMENT
Hobby Store and Anet Computers are proud to invite you to the Second International Warhammer Tournament, the premiere Warhammer event in Southeastern Europe!
Hobby Store Warhammer Tournament will gather all the top Warhammer players, hobbyists and other fans of the most popular tabletop wargame from Serbia, and we expect a large amount of guests from other countries ? Croatia, Slovenia, Hungary, Poland, Italy, Austria, maybe even England...
We are also very proud to inform everyone that participation in the tournament is FREE OF CHARGE!
THE SECOND HOBBYSTORE INTERNATIONAL WARHAMMER TOURNAMENT
will take place on the 29th and 30th of October in Belgrade. The event will be held in the hall of Deciji Kulturni Centar. Adress: Takovska 8.
SCHEDULE
Saturday 29th of October
Gathering of participants 10h
Registration 10-11h
Game No 1 11-13:30h
Lunch 14-15h
Game No 2 15h-17:30h
Game No 3 18h-20:30h
Sunday 30th of October
Gathering of participants 10h
Game No 4 11-13:30h
Warhammer knowledge test 13:45-14h
Lunch 14-15h
Game No 5 15h-17:30h
Game No 6 18h-20:30h
Awards ceremony 21h
The organizers have secured free lunch for both days as well as soft drinks for all participants during the entire tournament.
Those coming to the tournament from abroad must organize their own sleeping acommodations. We suggest one of the hostels or hotels situated near the venue of the tournament, in downtown Belgrade. For help and further information, please contact the Tourist Organization of Belgrade:
tob.co.yu
Tel: ++381-11 3248-404, 3248-310
Fax: 3248-770
Email: info@tob.co.yu
REGISTRATION
You can register for the SECOND HOBBYSTORE INTERNATIONAL WARHAMMER TOURNAMENT by sending an email with the subject "WH TOURNAMENT REGISTRATION" to the following email adress:
Mrzimsveee@hotmail.com
Please include your full name and nationality as well the Warhammer army you'll be bringing to the tournament.
TOURNAMENT RULES
Organization and PR: Sran Mojsi
Chief referee: Bojan Donevski
Referees: Mihailo Teši and Dušan Jovi
The tournament will consist of six Warhammer battles (game rounds) played according to the rules of the 6th Edition Warhammer Fantasy Battles. You will play six different scenarios.
All models must be painted to the GW tournament standards ? a minimum of three colours!
All battles will be played on gaming tables 6x4 feet in size, with preset scenery.
The opponents will be determined randomly in first round only. We will try to take into account the nationality and gaming club allegiance of the participants, so as not to pair persons who regularly play against each other off. In the following rounds, opponents will be paired off based on their Generalship Tournament Points (the Swiss system).
It is not possible to play the same opponent twice. If Generalship Tournament Points table suggest this should happen, the referees will switch the paired off players with those nearest to their position on the Generalship Tournament Points table.
Once you learn who your opponent for that round is, you will know the table number you will play your game on. The tables will be clearly marked with numbers.
Every participant will receive a result card. BEFORE EVERY BATTLE you will need to note down your opponents name, as well as the score for his army painting and character on the result card. AFTER EVERY BATTLE you need to note down the result and the Tournament Points (TP) you have garnered, as well as Victory Point (VP) difference.
GAME RULES
The tournament will be played with Warhammer armies no larger than 2000 points, created according to the rules of official army books published before the date of the tournament (closing with 28th of October 2005).
All the rules clarifications from Warhammer Annual books (2002-5) will be valid, as well as all additional rules labeled at "Official Rules" (ie. Dark Elf War Hydra variants, Empire Steam Tank, magic items from the Dark Shadows (also known as Albion) campaign)
Revised Lores of Magic (WHFB Annual 2004) will be mandatory.
Special Characters are NOT allowed.
Appendix 5 (p262 WHFB Rulebook) is not in use.
Dogs of War can be used only as a separate army list. They cannot be used as units in other armies. This is also true of Ogre Kingdoms units with the Dogs of War special rules.
Dogs of War units: pikemen, heavy cavalry and paymaster?s bodyguard can carry a magical banner up to 50 points in value.
WHAT DO I NEED TO BRING (IE. WHAT THE ORGANIZERS WILL NOT BE PROVIDING)
A painted army of Citadel Warhammer miniatures. If your army contains miniatures produced by other manufacturers you will need to contact us with precise details such as the amount of those miniatures in the army and the scope of their conversion. Photos will help. The decision will be made on a case by case basis.
Three additional miniatures to represent messengers in the "Messengers" scenario.
Two copies of your army roster. You will leave one with the referees.
A copy of your army's Army Book as well as a copy of any rules for units/items/abilities your army will be using. It would be very nice if you bring your copy of the Big Red Book, too.
Dice (including Artillery and Scatter dice). Templates. Rulers.
Pen and paper.
Superglue.
Some cash (euros, preferably) ? for lodging and a Saturday night out in Belgrade.
TOURNAMENT POINTS
Your generalship, the appearance and style of your force, as well as your conduct during the tournament will be transalted into TOURNAMENT POINTS (TP). The overall winner of this weekend of Warhammer warfare will be whoever racks up the most TP at the end
Generalship TP (0 - 120 TP)
VP Difference Result TP (Winner:Loser)
0 - 199 Draw 10:10
200 - 299 Minor victory 11:9
300 - 399 12:8
400 - 499 13:7
500 - 599 Solid victory 14:6
600 - 699 15:5
700 - 799 16:4
800 - 899 Crushing victory 17:3
900 - 999 18:2
1000 - 1199 19:1
1200 or more Massacre 20:0
Sportsmanship TP (0 - 20 TP)
This is copied from the Official Games Workshop Warhammer GT Rules pack. We believe nothing more needs to be said on the subject.
We?ve included this category to encourage players to take part in
the tournament in the right spirit. Obviously, we deplore rude or
unsporting behaviour and we hope that the points that can be
earned in this category will discourage players from even thinking
of acting in a way that will disrupt the enjoyment of the game.
After each game you must secretly rate how you felt the game
played, recording the result on your Results Card and handing in
your card yourself.
? Tick the Great Game box ? this indicates that you felt the
game matched many of the games you have enjoyed in the
past. You both played in the right spirit and this ensured
that you got just the sort of game you came to the Grand
Tournament to experience.
? Tick the Poor Game box ? this indicates that the game was
a disappointment. The game was no fun at all primarily because
excessive quibbling or aggressive interpretation of the rules
disrupted it. This was a game you wish you hadn?t played.
The scoring for Gaming Grade will work like this:
As we expect everyone to play in the right spirit, at the beginning
of the tournament you will receive 20 Gaming Grade points. If you
receive great game scores all weekend, then you will keep these
points, which will be added to your final tournament score.
However, if you receive any poor game scores, they may negatively
affect your points as shown below:
No. of ?Poor Game? Ticks Points Penalty
1 or 2 0 points
3 -5 points
4 -10 points
5 -15 points
6 -20 points
If any Results Card has no Gaming Grade box ticked, the game will
be counted as a Great Game.
Important note: This Tournament is all about playing great games,
having fun. and playing in the right spirit. If the Referees suspect
that a player is deliberately recording poor results without any
justification the player may be booked for a RED CARD offence.
Please take this system seriously when scoring gaming grades.
I am Dusan from Serbia and Montenegro.
We would lke to invite you t our Warhamer Fantasy Tournament, here is rules pack and there is everiting You have to know about Tournament:
THE SECOND HOBBYSTORE INTERNATIONAL WARHAMMER TOURNAMENT
Hobby Store and Anet Computers are proud to invite you to the Second International Warhammer Tournament, the premiere Warhammer event in Southeastern Europe!
Hobby Store Warhammer Tournament will gather all the top Warhammer players, hobbyists and other fans of the most popular tabletop wargame from Serbia, and we expect a large amount of guests from other countries ? Croatia, Slovenia, Hungary, Poland, Italy, Austria, maybe even England...
We are also very proud to inform everyone that participation in the tournament is FREE OF CHARGE!
THE SECOND HOBBYSTORE INTERNATIONAL WARHAMMER TOURNAMENT
will take place on the 29th and 30th of October in Belgrade. The event will be held in the hall of Deciji Kulturni Centar. Adress: Takovska 8.
SCHEDULE
Saturday 29th of October
Gathering of participants 10h
Registration 10-11h
Game No 1 11-13:30h
Lunch 14-15h
Game No 2 15h-17:30h
Game No 3 18h-20:30h
Sunday 30th of October
Gathering of participants 10h
Game No 4 11-13:30h
Warhammer knowledge test 13:45-14h
Lunch 14-15h
Game No 5 15h-17:30h
Game No 6 18h-20:30h
Awards ceremony 21h
The organizers have secured free lunch for both days as well as soft drinks for all participants during the entire tournament.
Those coming to the tournament from abroad must organize their own sleeping acommodations. We suggest one of the hostels or hotels situated near the venue of the tournament, in downtown Belgrade. For help and further information, please contact the Tourist Organization of Belgrade:
tob.co.yu
Tel: ++381-11 3248-404, 3248-310
Fax: 3248-770
Email: info@tob.co.yu
REGISTRATION
You can register for the SECOND HOBBYSTORE INTERNATIONAL WARHAMMER TOURNAMENT by sending an email with the subject "WH TOURNAMENT REGISTRATION" to the following email adress:
Mrzimsveee@hotmail.com
Please include your full name and nationality as well the Warhammer army you'll be bringing to the tournament.
TOURNAMENT RULES
Organization and PR: Sran Mojsi
Chief referee: Bojan Donevski
Referees: Mihailo Teši and Dušan Jovi
The tournament will consist of six Warhammer battles (game rounds) played according to the rules of the 6th Edition Warhammer Fantasy Battles. You will play six different scenarios.
All models must be painted to the GW tournament standards ? a minimum of three colours!
All battles will be played on gaming tables 6x4 feet in size, with preset scenery.
The opponents will be determined randomly in first round only. We will try to take into account the nationality and gaming club allegiance of the participants, so as not to pair persons who regularly play against each other off. In the following rounds, opponents will be paired off based on their Generalship Tournament Points (the Swiss system).
It is not possible to play the same opponent twice. If Generalship Tournament Points table suggest this should happen, the referees will switch the paired off players with those nearest to their position on the Generalship Tournament Points table.
Once you learn who your opponent for that round is, you will know the table number you will play your game on. The tables will be clearly marked with numbers.
Every participant will receive a result card. BEFORE EVERY BATTLE you will need to note down your opponents name, as well as the score for his army painting and character on the result card. AFTER EVERY BATTLE you need to note down the result and the Tournament Points (TP) you have garnered, as well as Victory Point (VP) difference.
GAME RULES
The tournament will be played with Warhammer armies no larger than 2000 points, created according to the rules of official army books published before the date of the tournament (closing with 28th of October 2005).
All the rules clarifications from Warhammer Annual books (2002-5) will be valid, as well as all additional rules labeled at "Official Rules" (ie. Dark Elf War Hydra variants, Empire Steam Tank, magic items from the Dark Shadows (also known as Albion) campaign)
Revised Lores of Magic (WHFB Annual 2004) will be mandatory.
Special Characters are NOT allowed.
Appendix 5 (p262 WHFB Rulebook) is not in use.
Dogs of War can be used only as a separate army list. They cannot be used as units in other armies. This is also true of Ogre Kingdoms units with the Dogs of War special rules.
Dogs of War units: pikemen, heavy cavalry and paymaster?s bodyguard can carry a magical banner up to 50 points in value.
WHAT DO I NEED TO BRING (IE. WHAT THE ORGANIZERS WILL NOT BE PROVIDING)
A painted army of Citadel Warhammer miniatures. If your army contains miniatures produced by other manufacturers you will need to contact us with precise details such as the amount of those miniatures in the army and the scope of their conversion. Photos will help. The decision will be made on a case by case basis.
Three additional miniatures to represent messengers in the "Messengers" scenario.
Two copies of your army roster. You will leave one with the referees.
A copy of your army's Army Book as well as a copy of any rules for units/items/abilities your army will be using. It would be very nice if you bring your copy of the Big Red Book, too.
Dice (including Artillery and Scatter dice). Templates. Rulers.
Pen and paper.
Superglue.
Some cash (euros, preferably) ? for lodging and a Saturday night out in Belgrade.
TOURNAMENT POINTS
Your generalship, the appearance and style of your force, as well as your conduct during the tournament will be transalted into TOURNAMENT POINTS (TP). The overall winner of this weekend of Warhammer warfare will be whoever racks up the most TP at the end
Generalship TP (0 - 120 TP)
VP Difference Result TP (Winner:Loser)
0 - 199 Draw 10:10
200 - 299 Minor victory 11:9
300 - 399 12:8
400 - 499 13:7
500 - 599 Solid victory 14:6
600 - 699 15:5
700 - 799 16:4
800 - 899 Crushing victory 17:3
900 - 999 18:2
1000 - 1199 19:1
1200 or more Massacre 20:0
Sportsmanship TP (0 - 20 TP)
This is copied from the Official Games Workshop Warhammer GT Rules pack. We believe nothing more needs to be said on the subject.
We?ve included this category to encourage players to take part in
the tournament in the right spirit. Obviously, we deplore rude or
unsporting behaviour and we hope that the points that can be
earned in this category will discourage players from even thinking
of acting in a way that will disrupt the enjoyment of the game.
After each game you must secretly rate how you felt the game
played, recording the result on your Results Card and handing in
your card yourself.
? Tick the Great Game box ? this indicates that you felt the
game matched many of the games you have enjoyed in the
past. You both played in the right spirit and this ensured
that you got just the sort of game you came to the Grand
Tournament to experience.
? Tick the Poor Game box ? this indicates that the game was
a disappointment. The game was no fun at all primarily because
excessive quibbling or aggressive interpretation of the rules
disrupted it. This was a game you wish you hadn?t played.
The scoring for Gaming Grade will work like this:
As we expect everyone to play in the right spirit, at the beginning
of the tournament you will receive 20 Gaming Grade points. If you
receive great game scores all weekend, then you will keep these
points, which will be added to your final tournament score.
However, if you receive any poor game scores, they may negatively
affect your points as shown below:
No. of ?Poor Game? Ticks Points Penalty
1 or 2 0 points
3 -5 points
4 -10 points
5 -15 points
6 -20 points
If any Results Card has no Gaming Grade box ticked, the game will
be counted as a Great Game.
Important note: This Tournament is all about playing great games,
having fun. and playing in the right spirit. If the Referees suspect
that a player is deliberately recording poor results without any
justification the player may be booked for a RED CARD offence.
Please take this system seriously when scoring gaming grades.