Avatar:
BS 5,
3+Sv/4+Inv,
immune against Melta, Flamer and HFlamer,
every Eldar in 12" is fearless, NO +1 on the result of cc as before
everything else as before
can fire a melta
Rest wie gehabt.
Farseer
T3
Runes work as rumoured: Farseer takes 3 dice and has to choose the 2 lowest, enemy has to take 3 dice and takes ALL!
3+ Save against perils from the warp
Wraith(?)stones, ShuPi and Witchblade are included
Autarch:
+1 on strategy rating
cant say anything specific about the possible combinations, because those were not in the unit descriptions but in the armylist itself and Maik (note: germany's gw boss, iirc) bugged us to go on faster.
Scorpions:
3+ Save
Str 3 + 1 because of the chainsword
Biting Blade and Scorpions Claw for the Exarch
Exarch Skills: Infiltrate (Stalker) and Move through Cover (Shadowstrike)
Banshees:
As Usual
Exarchskills: the usual (acrobatic and warshout)
Bansheemaks does the following: enemy must make a ld test and if he fails gets WS-1
the mirrorblades work like energyblades
executioner works as usual
can get a web of skulls
Warpspiders
no changes seen while quickly looking at them
Exarch can get a third weapon (note: the other two are deathspinner and dual deathspinner). the profile of the 3rd is: (he is not really sure here) "18 S6 AP1 (thats for sure) Assault1 Pinning
Dark Reapers:
3+ Sv
reaperlauncher as before
exarch can get a tempest launcher (again not 100% sure) G36" S8 AP1 Pinning
Feuerdragons:
Unfortunately not seen if the Sv got better
Exarch can get a Dragons Breath --> Hv Flamer
Fusionblaster: 12" S8 AP1
Firepike 18" S8 AP1
Falcon warriors (dont know how they are called in english)
grenademagazines do not change
can leap, which means get off the table and redeepstrike but have to make an reservethrow. 2nd turn on 4+, third on 3+, etc
Sunrifle: Assault 6 S3 or 4 (not sure) and AP6.
Dire Avengers:
18" Catapult
Shurikenstorm (3 shoots) exarchskill
Defense Exarchskill
"shield": 5+Inv in CC
Guardians:
10+ Guardians
2 Guardians can crew a platform, if those die, the platform is destroyed
Ranger:
BS 4 (*LOL)
can be upgraded to pathfinders
--> +2 on coverthrow uand AP1 at 5/6
everything else as before
Wraithlord:
Wraithsight
T8
no 0-1
Can reroll to hit AND to wound with his blade (cool)
Wraithguard
T6
Wraithsight
Harlies:
are Elite
not time for further reading here, sorry
vehicles
same problem as with Harlies
Illum Zar has comboshot and 2 firemodi
BS4 as standard
Weaponprofile as rumoured
Comboshoot raises S by one and AP becomes 1 better, did not see that the blast becomes ordonance blast
special characters:
Yriel as Autarch
Eldrad
Phoenixkings with standard profile and their specific special rules
Codexdesign goes back to second edition:
background part (quite big)
Unit description with profile and special rule but without equipment options
then equipment part
at last: a compact army list
all special characters are directly in the armylist, no separate pages for special characters any more, this means, the arm list looks like this:
Avatar
Yriel
Farseer
Eldrad
BS 5,
3+Sv/4+Inv,
immune against Melta, Flamer and HFlamer,
every Eldar in 12" is fearless, NO +1 on the result of cc as before
everything else as before
can fire a melta
Rest wie gehabt.
Farseer
T3
Runes work as rumoured: Farseer takes 3 dice and has to choose the 2 lowest, enemy has to take 3 dice and takes ALL!
3+ Save against perils from the warp
Wraith(?)stones, ShuPi and Witchblade are included
Autarch:
+1 on strategy rating
cant say anything specific about the possible combinations, because those were not in the unit descriptions but in the armylist itself and Maik (note: germany's gw boss, iirc) bugged us to go on faster.
Scorpions:
3+ Save
Str 3 + 1 because of the chainsword
Biting Blade and Scorpions Claw for the Exarch
Exarch Skills: Infiltrate (Stalker) and Move through Cover (Shadowstrike)
Banshees:
As Usual
Exarchskills: the usual (acrobatic and warshout)
Bansheemaks does the following: enemy must make a ld test and if he fails gets WS-1
the mirrorblades work like energyblades
executioner works as usual
can get a web of skulls
Warpspiders
no changes seen while quickly looking at them
Exarch can get a third weapon (note: the other two are deathspinner and dual deathspinner). the profile of the 3rd is: (he is not really sure here) "18 S6 AP1 (thats for sure) Assault1 Pinning
Dark Reapers:
3+ Sv
reaperlauncher as before
exarch can get a tempest launcher (again not 100% sure) G36" S8 AP1 Pinning
Feuerdragons:
Unfortunately not seen if the Sv got better
Exarch can get a Dragons Breath --> Hv Flamer
Fusionblaster: 12" S8 AP1
Firepike 18" S8 AP1
Falcon warriors (dont know how they are called in english)
grenademagazines do not change
can leap, which means get off the table and redeepstrike but have to make an reservethrow. 2nd turn on 4+, third on 3+, etc
Sunrifle: Assault 6 S3 or 4 (not sure) and AP6.
Dire Avengers:
18" Catapult
Shurikenstorm (3 shoots) exarchskill
Defense Exarchskill
"shield": 5+Inv in CC
Guardians:
10+ Guardians
2 Guardians can crew a platform, if those die, the platform is destroyed
Ranger:
BS 4 (*LOL)
can be upgraded to pathfinders
--> +2 on coverthrow uand AP1 at 5/6
everything else as before
Wraithlord:
Wraithsight
T8
no 0-1
Can reroll to hit AND to wound with his blade (cool)
Wraithguard
T6
Wraithsight
Harlies:
are Elite
not time for further reading here, sorry
vehicles
same problem as with Harlies
Illum Zar has comboshot and 2 firemodi
BS4 as standard
Weaponprofile as rumoured
Comboshoot raises S by one and AP becomes 1 better, did not see that the blast becomes ordonance blast
special characters:
Yriel as Autarch
Eldrad
Phoenixkings with standard profile and their specific special rules
Codexdesign goes back to second edition:
background part (quite big)
Unit description with profile and special rule but without equipment options
then equipment part
at last: a compact army list
all special characters are directly in the armylist, no separate pages for special characters any more, this means, the arm list looks like this:
Avatar
Yriel
Farseer
Eldrad
GW-Regeln sind nicht immer gerecht, dafür aber meist schlecht gebalanced.