Gamedesigner des 40K Chaoscodex über die Slaaneshpeitsche
What Alessio said about Lash:
I went to Gamesday yesterday, and while there I took the opportunity to talk to Allessio About the Lash issue.
At 1st he tried to run away, lol, but then returned with:
"It was just supposed to be a normal move, made by the Chaos player but using the opponent's models."
I asked about targeting models in combat and he replied:
"No, it was never meant for that, it was supposed to be used like shooting, therefore it was not meant to ever do that".
He went on to say:
"There is definately an FAQ required... [no date/timetable discussed] ..., and we never thought about the double Lash, which allows you to move a unit more than once in the same turn, so that could possibly be addressed also."
Quelle : Warseer
Link HIER
What Alessio said about Lash:
I went to Gamesday yesterday, and while there I took the opportunity to talk to Allessio About the Lash issue.
At 1st he tried to run away, lol, but then returned with:
"It was just supposed to be a normal move, made by the Chaos player but using the opponent's models."
I asked about targeting models in combat and he replied:
"No, it was never meant for that, it was supposed to be used like shooting, therefore it was not meant to ever do that".
He went on to say:
"There is definately an FAQ required... [no date/timetable discussed] ..., and we never thought about the double Lash, which allows you to move a unit more than once in the same turn, so that could possibly be addressed also."
Quelle : Warseer
Link HIER
NO MO WALKIN´ DER BLOG - JETZT!
I killed Riddick at the ÖMS'10 with a simple Frag Grenade 8o
Heiliger Cleaner hilf !
WOW 40K Crew Member
The Crozius is the Imperium in a nutshell:
pitiless authority, unquestioning zeal, and half understood technology
encased within the form of a beatin' stick.
I killed Riddick at the ÖMS'10 with a simple Frag Grenade 8o
Heiliger Cleaner hilf !
WOW 40K Crew Member
The Crozius is the Imperium in a nutshell:
pitiless authority, unquestioning zeal, and half understood technology
encased within the form of a beatin' stick.