General
Out of turn Movement and attacks have been limited.
Based on size of game Warcasters and Warlocks will be included for free.
Warcasters come with a variable no of warjack points.
Rough terrain no longer prevents charges.
Cards redesigned.
Warjack Shields and Open fists increased in POW
All Factions have mechanics.
Warjack points costs changed to be more proportionate compared with units.
Unit members are in formation if they are within the unit leader's command range.
Most unit leaders have the same stats as their troopers.
All units behave in a manner similar to Field Promotion.
Cryx
Reaper gains Reach.
Necrotech gains Repair.
Bane Knights loose Shadowshift for Vengance which triggers in Control Phase.
Khador
Kharchev gets retooled to become more killy.
Winterguard squads can have three Rocketeers each.
Doom Reavers become cheaper.
Cygnar
Charger gains Powerful Attack
Defender Heavy Barrel increases POW.
Stormblades and Stormguard are immune to Electricity due to the new 'damage type' system.
Protectorate
Knights Exemplar become a 10 man unit.
Severous has Convert as an ability rather than a spell.
Flails gain Chain Weapon.
Release Schedule
April Field Test is not a playtest, its looking for typos and rules confusion and other final polish.
Jan 2010 Warmachine Mk. 2 and card Decks.
Warmachine Mk. 2 has a new Warjack for each faction in it.
Followed by 5 Faction books; the four familiar faces plus Mercenaries.
Mercs includes seperate sections for Privateers and Rhul; each has new models/units and a new Warcaster.
Faction book order determined by Summer Rampage 2009.
Then Hordes II
No mention of Retribution anywhere.
Out of turn Movement and attacks have been limited.
Based on size of game Warcasters and Warlocks will be included for free.
Warcasters come with a variable no of warjack points.
Rough terrain no longer prevents charges.
Cards redesigned.
Warjack Shields and Open fists increased in POW
All Factions have mechanics.
Warjack points costs changed to be more proportionate compared with units.
Unit members are in formation if they are within the unit leader's command range.
Most unit leaders have the same stats as their troopers.
All units behave in a manner similar to Field Promotion.
Cryx
Reaper gains Reach.
Necrotech gains Repair.
Bane Knights loose Shadowshift for Vengance which triggers in Control Phase.
Khador
Kharchev gets retooled to become more killy.
Winterguard squads can have three Rocketeers each.
Doom Reavers become cheaper.
Cygnar
Charger gains Powerful Attack
Defender Heavy Barrel increases POW.
Stormblades and Stormguard are immune to Electricity due to the new 'damage type' system.
Protectorate
Knights Exemplar become a 10 man unit.
Severous has Convert as an ability rather than a spell.
Flails gain Chain Weapon.
Release Schedule
April Field Test is not a playtest, its looking for typos and rules confusion and other final polish.
Jan 2010 Warmachine Mk. 2 and card Decks.
Warmachine Mk. 2 has a new Warjack for each faction in it.
Followed by 5 Faction books; the four familiar faces plus Mercenaries.
Mercs includes seperate sections for Privateers and Rhul; each has new models/units and a new Warcaster.
Faction book order determined by Summer Rampage 2009.
Then Hordes II
No mention of Retribution anywhere.
