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      Forces of Khador

      Trencher Commandos:

      Forged during years of warfare in some of the most brutal fighting in all the Iron Kingdoms, the toughest soldiers of the Trenchers are singled out for special training. These commandos must master a variety of skills that include camouflage and covert unit coordination in addition to the deadly knife fighting techniques that are their trademark. In battle they crawl to the very edge of no man?s land to silently neutralize enemy scouts and snipers and disappear back into the woods without a trace. Trencher Commandos come in a box. A player may field two Trencher Commando units for each warcaster in a Cygnar army.

      Strakhov

      Few soldiers are as hated and feared by the Motherland?s enemies as Kommander Viktor Strakhov. Strakhov takes pride in the fact that he has never refused a mission, no matter how dangerous. Although he prefers to rely on his physical superiority, his potent arcane abilities have been refined to aid him in the shock assaults in which he excels. Strakhov and his ?jacks launch brutal strikes against enemy positions, slaughtering the enemy before they can react. With each engagement, Strakhov changes the face of warfare in the Iron Kingdoms to match his vision of bloody excellence. Kommander Strakhov comes in a blister. A player may field one Kommander Strakhov in a Khador army.

      Ripjaw

      The Ripjaw?s pincer-like jaws are used to hold its victims in place while its bone saw cuts them into mangled and unidentifiable bits. Necrotechs take particular delight in using the Ripsaw, as its victims are left in pieces easily utilized in their gory fabrications. In spite of its lethal armaments, the Ripjaw?s most dangerous weapon is its arc node. Quick and agile like its brethren, the Ripjaw ultimately serves to carry its masters? dark will to the enemies of Cryx. This box contains parts necessary to assemble two Ripjaw bonejack plastic models. A player may field any number of Ripjaw bonejacks in a Cryx army.

      Firefly

      Crackling with galvanic energy and unleashing blasts of lethal bolts of electricity to arc through the enemy, the Firefly is among the most advanced warjacks stalking the battlefields of western Immoren today. Its devastating electrical weaponry can fry its enemies to a crisp, leaving the air heavy with the scent of ozone. In addition to its actual weaponry, the Firefly incorporates an advanced mechanikally augmented conducting element into that allows stormsmiths to integrate the ?jack in their stormcalling.
      A player may field any number of Firefly light warjacks in a Cygnar army.

      Vigilant

      The Vigilant?s twin fist-mounted shields make it an incredibly durable light warjack. The tremendous area
      covered by its towering shields provides nearly unassailable shelter from even the most devastating of enemy
      artillery fire. Warcasters favor the Vigilant for its great utility, not only is it like a small, mobile battlement
      but since it carries no weapons its hands are free to hurl enemy combatants about like ragdolls. The ?jack?s
      unsophisticated weaponry and cortex make it easy and inexpensive to manufacture, ensuring its place among
      the Menite crusaders for years to come. A player may field any number of Vigilant light warjacks in a Protectorate of Menoth army.

      Taryn di la Rovissi

      Not every gun mage of the Order of the Amethyst Rose fights for the Llaelese Resistance. Taryn di la Rovissi remembers well the failings that led to her nation?s occupation. The loss of her country freed her from any lingering patriotism. Taryn is one of the most deadly practitioners of the gun mage art in the Iron Kingdoms?an art for which she requires payment. She hates the Khadorans but also has no love for the Resistance beyond their ability to pay in good coin. Taryn di la Rovissi comes in a blister. A player may field one Taryn di la Rovissi in a Mercenary or faction army.

      Grüße Ruad
      WARMACHINE

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