Well, I found these very interesting rumours in portent forum and they seems plausible to me (the noble saxcloud collected the at the italian Lucca games and they seem in agreement with the last Bret Rumours).
This is the link to portent thread:
forums.portent.net/showthread.…004649&threadid=134266338
I post here the rumours:
ACCURATE ( for now) RUMORS ON BRETONNIA
bless.: as it is now, but with modifier:
with some action there will be ways to increase/decrease the blessing.
for example: 5 level of blessing
worse no bless at all
lesser worse at 3+ enemy may shoot
normal: 4+ to shoot
Better: 5+ to shoot
Many holy items and virtue will work while there is the bless of a certain level : eg a virtue can give magical resistance X based on the level of the bless.
vritue come back, but a knight hero/unit which make dishonourable acts cannot use the virtue for the rest of the battle
heroes:
LORD
mage 3/4 ( lady prophetess)
Duke it could be of 3 level:
standard duke
quest duke ( it means the army has advantage in bless terms)
Grail duke ( cost lot of points, help bless has the possibliity to launch some "prayer" style )
Hero:
paladin :
errant: may not use virtue, but is allowed some special rules to make it more valorous than other counterpart, must always accept challenge ( probably he may have 75 point of magic item)
Standard
Quest: as above but lesser effect.
Grail: very costly, may have more point of virute.
BSB as now, but probably he may be able to use some weapon
enchantress
TROOPS :
errant knight
( some rules if enchantress are in the unit, some kind of frenzy style rules to represent they are willing to fight and gain KOTR status)
Knight of the realms, standard...
may be upgraded to various type of knight:
2 hw
Strong knight ( +1 ST)
Parryng knight ( do not get +2 ST in charge, only +1 but they have AS 0+ while charged)
duellant knight ( able to use 2hw or hw/shield from saddle)
all those "upgrade" count as special, except 2hw knight.
manatarms: as now, but some special rules to keep them ( more economical, some empire detachment like rules, when knight are in combat they may make a free move to keep up and help knight in battle)
possibility to field paesant if the maa remain the same with no special rules.
Special
archers it seems no arrowhead formation
foot squire as now, infiltrating foot squire with shield and javelin.
mounted squire may swap bow and lance to have javelin.
Rare:
graal
quest ( these 2 unit take advantage from honorable deeds)
these unit can take upgrades for various weaponry.
virtue returns in style! some unit should be allowed to have a virtue other then psicological ones.
the theme of the army have to be one " KNIGHT"! but with more variation from the old edition ( various weapon, rules, role, ecc)
however, infantry have to play an useful role siding knight.
heroes have to be very poverful, especially in certain condition ( facing heroes more costly then them in challenge, charging unit with more US than those of knight that charge, ecc)
all in all, it will be based on the good ol' "charge and route enemy" style but with variation.
it is also rumored that knight should be able to field some kind of warmachines in siege, and some kind of knight can be fielded on foot in siege.
that's all for now. goodbye!
Nur Gerüchte, aber klingt vernünftiger als das, was es so vorher gab....
This is the link to portent thread:
forums.portent.net/showthread.…004649&threadid=134266338
I post here the rumours:
ACCURATE ( for now) RUMORS ON BRETONNIA
bless.: as it is now, but with modifier:
with some action there will be ways to increase/decrease the blessing.
for example: 5 level of blessing
worse no bless at all
lesser worse at 3+ enemy may shoot
normal: 4+ to shoot
Better: 5+ to shoot
Many holy items and virtue will work while there is the bless of a certain level : eg a virtue can give magical resistance X based on the level of the bless.
vritue come back, but a knight hero/unit which make dishonourable acts cannot use the virtue for the rest of the battle
heroes:
LORD
mage 3/4 ( lady prophetess)
Duke it could be of 3 level:
standard duke
quest duke ( it means the army has advantage in bless terms)
Grail duke ( cost lot of points, help bless has the possibliity to launch some "prayer" style )
Hero:
paladin :
errant: may not use virtue, but is allowed some special rules to make it more valorous than other counterpart, must always accept challenge ( probably he may have 75 point of magic item)
Standard
Quest: as above but lesser effect.
Grail: very costly, may have more point of virute.
BSB as now, but probably he may be able to use some weapon
enchantress
TROOPS :
errant knight
( some rules if enchantress are in the unit, some kind of frenzy style rules to represent they are willing to fight and gain KOTR status)
Knight of the realms, standard...
may be upgraded to various type of knight:
2 hw
Strong knight ( +1 ST)
Parryng knight ( do not get +2 ST in charge, only +1 but they have AS 0+ while charged)
duellant knight ( able to use 2hw or hw/shield from saddle)
all those "upgrade" count as special, except 2hw knight.
manatarms: as now, but some special rules to keep them ( more economical, some empire detachment like rules, when knight are in combat they may make a free move to keep up and help knight in battle)
possibility to field paesant if the maa remain the same with no special rules.
Special
archers it seems no arrowhead formation
foot squire as now, infiltrating foot squire with shield and javelin.
mounted squire may swap bow and lance to have javelin.
Rare:
graal
quest ( these 2 unit take advantage from honorable deeds)
these unit can take upgrades for various weaponry.
virtue returns in style! some unit should be allowed to have a virtue other then psicological ones.
the theme of the army have to be one " KNIGHT"! but with more variation from the old edition ( various weapon, rules, role, ecc)
however, infantry have to play an useful role siding knight.
heroes have to be very poverful, especially in certain condition ( facing heroes more costly then them in challenge, charging unit with more US than those of knight that charge, ecc)
all in all, it will be based on the good ol' "charge and route enemy" style but with variation.
it is also rumored that knight should be able to field some kind of warmachines in siege, and some kind of knight can be fielded on foot in siege.
that's all for now. goodbye!
Nur Gerüchte, aber klingt vernünftiger als das, was es so vorher gab....