Angel Blade - BA Sup incoming?

      Retailers have just got this on Angel's Blade:

      A 136 page Warhammer 40.000 campaign supplement and update to the Codex: Blood Angels, detailing a Chaos Space Marine invasion of the Diamor System at the beginning of Abaddon’s 13th Black Crusade, from the Blood Angels perspective. This book contains lots of new rules to be used alongside the Blood Angels Codex. It contains 9 new formations and 2 powerful new Detachments, Death Company Relics, Death Company Tactical Objectives, revised Wargear of Baal section, 3 new Altar of War missions, new datasheets for the Blood Angel Terminator Captain, Death Company Chaplain and updated datasheets of the Assault Squad and Devastator Squad.

      Will be £30.

      Other Stuff:

      B.A. Vanguard Veteran Squad £ 28.00
      B.A. Assault Squad £ 28.00
      B.A. Sternguard Veteran Squad £ 33.00
      B.A. Company Command £ 28.00
      B.A. Death Company Strike Force £ 80.00
      B.A. Archangels Orbital Intervention Force £ 80.00
      B.A. Chapter Ancients £ 65.00

      Everything is 'Available while in demand'.

      Quelle
      Ist das eigentlich ein RetCon der Storm of Chaos-Kampagne von seinerzeit oder fluffmäßig ein Auszug davon?
      "Als Hans Hans anno 1935 im alpenländischen Raum den Delka-Schmetterling entdeckte, hatte er gar keine neue Nummerntafel, sondern nur ein schwarz-weißes Fahrrad ohne Licht"
      BA-Leaks. Quelle: dakkadakka.com/dakkaforum...9.page#8898150

      Draner wrote:
      Hi guys, I do not actually have the codex but some guy was nice enough to send me pictures. It is in French so posting pictures is quite useless. I do not have it all, but here it is :

      New QG : death company chaplain (actual cost +35). Same statline, has inferno pistol, jump pack and the Astorath reroll to wound rule.
      Grav-cannon and eviscerator as anticipated.
      New stuff: a thunder hammer master crafted for 6 meltabombs.

      Formations are the following (I do not have them all):

      Angel’s blade strike force (meta detachment)
      Bonus: reroll warlord trait, red thirst (same as now) and zealot for every unit below half initial size (rounded below).
      Core: battle demi company or archangels demi company
      Command: Golden host, Leader of the angelic host, chapter ancients
      Auxiliary: Archangel orbital intervention, 10th company ambush, death company strike force, Lucifer armoured task force, stormraven squadron, rapid assault force, fire support force

      Lost brotherhood (meta detachement)
      Bonus: Reroll warlord trait, red thirst, and 6” free move just after you deploy an unit. Does not work with reserves.
      Core: death company strike force
      Command: Death company command (1-3 astorath, lemarted, DC chaplain)
      Aux: orbital intervention, 10th company support, Lucifer armoured task force, stormraven squadron, rapid assault force

      Battle demi company (core)
      1 captain or chaplain
      1 command squad (if the captain is chosen)
      3 tactical
      1 assault, bike, attack bike or land speeder
      1 dev squad
      1 dreadnought
      1 furioso dreadnought (if the chaplain is chosen)
      Bonus: reroll warlord trait if main detachment and red thirst (same as now). YES it is the SAME bonus as in the angel’s blade strike force…WTF GW. No obsec.
       AWFUL

      Archangels orbital intervention force (auxiliary)
      3 units of the assault or regular terminators
      Bonus: all units must be put in reserve and roll together. No reroll.
      When the deep strike, regular terminator can fire twice and assault terminator can charge (but count has a disoriented charge).
       NICE !

      Archangels demi company (core)
      1 termi captain
      2 furioso dreadnoughts
      5 units of terminators, vanguards or sternguards
      Bonus: stubborn, reserve roll turn 1, reroll reserve roll, scatter D6 less and reroll warlord trait if main detachment.
       Quite nice but that is a huge point sink..

      10th company ambush force (auxiliary)
      3-5 units or either scouts or biker scouts
      Scout bikers must buy mines
      Bonus: stealth long as you don’t move if you infiltrate.
      Precision shots during the first turn.
       Ok I guess


      Stormraven squadron (auxiliary)
      2-4 stormravens
      At the beginning of your turn, once per battle, you can fire all your stormstrike missiles at a target and still fire in the following shooting phase

      Lucifer armoured task force (auxiliary)
      1 techmarine
      3-5 units of baal predator or regular predators
      1-3 units of land raiderd, or crusader, redeemer
      Bonus: SCOUT, and boosted engines (FAST) free for every vehicle as well as for the land raiders !
       YAY ! 12” scouting land raiders ! woooot

      Death company strike force (Aux or core)
      1 DC chaplain
      3 DC squads
      1-3 DC dread
      Bonus: unknown

      Rapid assault force (aux)
      1-3 assault, bike, attack bike, speeders
      Bonus: unknown

      Fire support force (aux)
      1-3 devastator, vindicator, whirlwind

      Golden host (Command)
      Sanguinor OR Dante
      2-5 sanguinary guard
      Bonus: unknown
       Looks really nice with dante and only 2 units of sang guard. My guess is they get deep strike at least.

      Leaders of the angelic host (command)
      1 captain, termi captain, librarian, meph, sang priest, brother corbulo;
      0-1 command squad;
      0-1 stormraven

      Chapter ancients (command)
      3-5 dreadnoughts (librarian, regular or furioso)
      Bonus: Once during the battle, at the beginning of your turn, you can fire as if you were in the shooting phase or pile in and fight in close combat, instead of moving during your movement phase.
      Each dreadnought can perform a different action (fire, fight or move).

      Death company relics
      - 2+ armor with adamantium will and crusader – 6 meltabombs
      - 2-handed power axe, Str of user, master crafted, armorbane – 6 meltabombs
      - Counter attack stuff – 6 meltabombs
      - Template pistol 4+ poisoned AP6 – 4 meltabombs
      - Inferno pistol 12” master crafted – can’t see price
      - DC chaplain only crozius: AP3 and reroll FNP rolls of 1 for every model that has the rule in his unit – 5 meltabombs => quite ok
      Hab das Buch daheim und es reißt mich nicht um. gibt einiges was nach dem schocken angreifen darf, aber das wars dann.

      Langsam wird's halt verwirrend, wenn ich mir anschaue, was in den neuen Büchern plötzlich Zusatzphasen gibt.

      Am find ich ja noch die Sang-Garde mit Dante nett, die nach dem (punkgenauen) schocken Chargen darf....aber wer will schon die Punkte dafür ausgeben?
      Das ist der nächste Punkt..... Einheiten ohne Retter und/oder Psidoping sind einfach echt fürn Allerwertesten....

      Wobei wenigstens Dante erfahrungsgemäß eh ganz gut zulangen kann. Ist halt leider immer noch schlechter, als seine diversen NK Gegenstücke :dead:

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von „Alandro“ ()