Spoilers and Discussions

      Gibts eigentlich schon ein release Date für den Moorclaw Heinz und die Bog Trog Shamblers?

      Grüße Wolfgang
      3.Grand Tournament Finale Germany 06
      1.steirische Meisterschaft 06
      3.Vienna Gamingday 05
      2.Gentlemens Cup 06
      WOW,Keepers of Dice,SCA und WOW Keepers Fantasy und WM/HO Turniersieger
      BB Liga 1.Saison XXIII
      BB 1.Dead Rabbit Sommerturnier 13
      BB Siegerteam Clubvergleich (bester Spieler) 13
      2.Wiener Wm/Ho Meisterschaften 13
      3.Steam Storm Bratislava 13
      3.BOTT München 13
      1.Berndorf Challenge
      Liga 1.Death Rabbit BB Vienna 13
      Wiener Wm/Ho Meister 14
      BB 1.Vienna Table Top Masters 18
      1. 3.Krampusbowl 18
      Iron Mother:


      Bane Cav:


      Flame Bringer:

      SPD 9

      STR 5

      MAT 6

      RAT 4

      DEF 14

      ARM 15

      CMD 8

      FA: 1

      Point Cost

      Leader & 2 Grunts: 6

      Leader & 4 Grunts: 10

      Damage: 5

      Base Size: Large

      Weapons

      Sword [2x]: POW 4 P+S 9

      Weapon Master

      Mount [1x]: POW 10

      Side Step – When this model hits an enemy model with an initial melee attack or a melee special attack that is not a power attack, it can advance up to 2” after the attack is resolved. This model cannot be targeted by free strikes during this movement.

      Sword

      Critical Grievous Wounds – On a critical hit, the model hit by this weapon loses Tough, cannot heal or be healed, and cannot transfer damage for one round.
      Bisschen bessere Bilder teilweise...



      Possessing immense arcane ability and a talent for the divinatory arts, Issyria has become one of the greatest military assets of House Nyarr. That she has done so while declining to wield a weapon is all the more remarkable. In combat, Issyria uses her powers to perceive the flow of battle, gaining a peerless understanding of each movement and action around her and directing her myrmidons to serve as perfect fulcrums of force. When she enters her meditative trance the world seems to freeze and the best tactical course becomes clear.

      Caster ohne Waffe - dafür wohl Focus 10...das haben schwebende Frauen bei Warmachine hab ich gehört ;)



      Die Iron Mutti - endlich! Ich verspreche mir mehr Erfolg als mit Aurora - was allerdings nicht schwer ist. ;)



      CoC universales UA
      GIT will es!


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      Bane riders are chosen from among the most vicious and spiteful of bane spirits, their minds intact enough to be given positions of prominence among the armies of the Dragonfather. Astride their undead mounts, these malicious thralls can become wraith-like to move through trees and buildings until the moment they strike with their bane blades to cut down enemies their leader has marked with unholy curses.


      Schauen ganz nett aus, die Satyrs.
      Auch die Bane Riders gefallen mir ganz gut. Nur lässt mich der Fluffblurb bissl schaudern. Wraith Walker/Incorporeal Kavallerie mit Weapon Master und Tartarus-Curse klingt schon sehr garstig.
      banes sind nett, aber die satyrs gefallen mir auch so garnicht, die alten modelle haben besser ausgesehen ...
      3.Grand Tournament Finale Germany 06
      1.steirische Meisterschaft 06
      3.Vienna Gamingday 05
      2.Gentlemens Cup 06
      WOW,Keepers of Dice,SCA und WOW Keepers Fantasy und WM/HO Turniersieger
      BB Liga 1.Saison XXIII
      BB 1.Dead Rabbit Sommerturnier 13
      BB Siegerteam Clubvergleich (bester Spieler) 13
      2.Wiener Wm/Ho Meisterschaften 13
      3.Steam Storm Bratislava 13
      3.BOTT München 13
      1.Berndorf Challenge
      Liga 1.Death Rabbit BB Vienna 13
      Wiener Wm/Ho Meister 14
      BB 1.Vienna Table Top Masters 18
      1. 3.Krampusbowl 18
      Dee alte Gnarlhorn gefällt mir besser, aber im Vergleich zum Shadowhorn ist das eine klare Verbesserung. Die Bane Cav ist so lala - nichts Herausragendes, zumindest den Fotos nach. Sie lassen sich aber, glaub ich, ganz gut khemrifizieren :). Im Gegensatz zur Infanterie (gleiche Threat Range mit Vengeance) halt präziser mit halb so vielen Attacken - dafür wahrscheinlich MAT 10 im Charge. Punktkosten und Regeln gibts hoffentlich bald im NQ!
      post_count++
      Bane Rider: Cryx Cavalry Unit

      SPD 7

      STR 7

      MAT 6

      RAT 4

      DEF 12

      ARM 18

      CMD 8

      FA:1

      Point Cost: Leader & 2 Grunts: 7

      Leader & 4 Grunts: 11

      Base Size: Large

      Damage: 5 each

      Curse [Bane Riders] – RNG CMD. Target enemy model/unit. If the model/unit is in range, it is cursed. A friendly Bane Riders model charging a cursed model gains +2” movement. Friendly Bane Riders models gain +2 to attack rolls against cursed models. Curse can be used once per activation. And lasts one turn.

      Ghostly – This model can advance through terrain and obstacles without penalty and can advance through obstructions if it has enough movement to move completely past them. This model cannot be targeted by free strikes.

      Weapons

      Bane Blade [1x] (None) POW: 5 P+S: 13

      Brutal Charge

      Reach

      Mount [1x] (None) POW: 12
      Will:
      Vlad 1
      Behemoth
      Spriggan
      Kovnik Joe
      Ironfang Kovnik
      Koldun Lord
      Lady Aiyana & Master Holt with Valachev
      Witnerguard Riflecorp (max)
      Assault Kommandos min & flame throwers x2
      Great Bears

      Butcher 3
      War Dog
      Juggernaut
      Iron Fang Kovnik
      Gorman di Wolf
      Saxon Orrick
      Alexia 2
      Reinholdt
      Iron Fang Pikemen (max) with Black DragonIron Fang Pikemen (max) with Black Dragon
      Widowmakers
      Greylords Ternion
      Madelyn Corbeau


      Jason: (grim1 locked)
      Grim 1
      Bomber
      Impaler
      Storm troll
      Feenblades & UA
      Scattergunners (min) & UA
      Dahlia & Skarath
      Fell Caller
      Sons of Bragg
      Feralgeist

      Hoarluk 1
      Mulg
      Mauler
      Axer
      Runeshapers x4
      Janissa
      Krielstone & UA
      interessante Listen vom qualifier (IMHO)

      Jay (Chainattack)
      Major Markus 'Siege' Brisbane (*5pts)
      * Stormwall (19pts)
      * Squire (2pts)
      Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
      * Arcane Tempest Gun Mage Officer (2pts)
      Greygore Boomhowler & Co. (Boomhowler and 9 Grunts) (9pts)
      * Captain Jonas Murdoch (2pts)
      Rangers (5pts)
      Eiryss, Angel of Retribution (3pts)
      Journeyman Warcaster (3pts)
      Reinholdt, Gobber Speculator (1pts)
      Stormsmith Stormcaller (1pts)
      Stormsmith Stormcaller (1pts)
      Stormsmith Stormcaller (1pts)

      Colin
      Morvahna the Dawnshadow (*5pts)
      * Gorax (4pts)
      * Warpwolf Stalker (10pts)
      Shifting Stones (2pts)
      * Stone keeper (1pts)
      Tharn Blood Pack (Leader and 5 Grunts) (10pts)
      Tharn Bloodtrackers (Leader and 9 Grunts) (8pts)
      * Nuala the Huntress (2pts)
      Warpborn Skinwalkers (Leader and 4 Grunts) (8pts)
      * Warpborn Alpha (3pts)
      Gallows Grove (1pts)
      Gallows Grove (1pts)
      Gatorman Witch Doctor (3pts)
      Professor Victor Pendrake (2pts)