wer braucht dämonen*pf* 
Chaos lord, MoU, Inf, BP, Manreaper (dark blade), and teleport homer
- 101
2 Obliterators
-140
5 Possessed, MoU, Talons
- 140
7 Alpha Marines-MoU, Inf, 2 x flamer. aspiring champ, PF
- 152
7 Alpha Marines-MoU, Inf, Heavy Bolter,aspiring champ, PF
- 145
7 Alpha Marines-MoU, Inf, 2 x plasma guns
-132
7 Alpha Marines-MoU, Inf, plasmagun, missile launcher
-132
10 Cultists-assassins, MoU, Champion
-75
10 Cultists-assassins, MoU, Champion
-75
5 Raptors, MoU, Inf, 3 x flamers, aspiring champ, PF
-200
7 Alpha Marine Havocs MoU, Inf, 4 x Heavy Bolters
- 172
7 Alpha Marine Havocs MoU, Inf, 4 x plasma guns
-172
7 Alpha Marine Havocs MoU, Inf, Tank Hunters, 4 x Missile launchers
-213

Chaos lord, MoU, Inf, BP, Manreaper (dark blade), and teleport homer
- 101
2 Obliterators
-140
5 Possessed, MoU, Talons
- 140
7 Alpha Marines-MoU, Inf, 2 x flamer. aspiring champ, PF
- 152
7 Alpha Marines-MoU, Inf, Heavy Bolter,aspiring champ, PF
- 145
7 Alpha Marines-MoU, Inf, 2 x plasma guns
-132
7 Alpha Marines-MoU, Inf, plasmagun, missile launcher
-132
10 Cultists-assassins, MoU, Champion
-75
10 Cultists-assassins, MoU, Champion
-75
5 Raptors, MoU, Inf, 3 x flamers, aspiring champ, PF
-200
7 Alpha Marine Havocs MoU, Inf, 4 x Heavy Bolters
- 172
7 Alpha Marine Havocs MoU, Inf, 4 x plasma guns
-172
7 Alpha Marine Havocs MoU, Inf, Tank Hunters, 4 x Missile launchers
-213
GW-Regeln sind nicht immer gerecht, dafür aber meist schlecht gebalanced.